Shader Light Full Version

5/7/2018by
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Articad Pro V18 there. Press release Leading rendering solutions provider has announced the immediate availability of Shaderlight 1.0, the first full release version of its interactive rendering plug-in for 3ds Max. Shaderlight 1.0 marks the culmination of two years of research and development and is designed to finally unlock the workflow bottlenecks faced by 3D artists, with its completely new approach to rendering. Shaderlight is a physically based, progressive ray-tracer that enables interactive changes to be made to materials, environments, lighting and textures – the key MELT attributes – at any stage within the rendering process. 3D artists are able to make changes to an image and see the results in real time without compromising on image quality or restarting the render. Shaderlight works by maintaining the relationship between the colour of the rendered pixel and the elements of the 3D scene that contribute to that pixel. When changes are made to any of the MELT elements the software uses the information embedded in the intelligent pixels to update the image without the need to re-render. Commenting on the release of Shaderlight 1.0, ArtVPS’s chief technology officer, Michael Lawson, said: “We knew when we set out to create Shaderlight that we had the potential to create a fundamental shift in the way 3D artists work by removing the bottleneck inherent in the linear render/change/re-render process.

Shader Light Full Version
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